little things

Half Day Game - February 6th, 2007 [ « ] [ » ]


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See also (from the mists of time (2001)) this, and also this (from the slightly less misty time (2002 (I think))) which is a good example of the how it’s hard to judge difficulty levels if you’ve been playing something all afternoon, and also how simply moving stuff to where you think the user can’t see it is almost always a bad idea.

And then tom said:

A quick word about mechanics…
Where you click on the circle determines how strong an impulse the circle gets (further from the center = stronger) and the direction of that impulse (draw a line between the center and the mouse position at the time you click).

My high score is about 20 or something.

And then Dan said:

I’m not seeing anything but a big empty space. I like the other games though.

And then tom said:

Oh yeah, you need version 9 of the flash player.
you can get it here http://www.adobe.com/products/flashplayer/

And then Dan said:

24

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